I am the Principal Investigator of this team. I'm interested in anything related with immersive audio, including the algorithmic side, the perceptual side and, last but not least, the practical applications of these technologies.
Transforming auditory-based social interaction and communication in AR/VR
A standard C++ library for audio spatialisation and simulation using headphones
Both EARS training package (BEARS) to maximise hearing abilities in teenage bilateral cochlear implant users.
Speech Perception and Listening Effort in Simulated Realistic Audio-visual Environments
Fully automated biodiversity monitoring in the tropical forests of Borneo
A social platform for heritage awareness and participation
HEaring and LIstening eXperience
Assessing Non Target HEAring through immersive audio